So I’ve gone on at some length before about how much I like Coriolis: The Third Horizon just from reading it. I’ve been meaning to run a game for ages, but with the Irish government still defiantly sticking with a public health strategy along the lines of “Fuck ’em” it has been quite difficult. Unable to gather round a table, my list of prospective players is short, and the sheer mind-numbing monotony of another bloody half-arsed lockdown we all know is pointless because they’ll open up schools and shit too early and cause another surge makes online socialising and organisation a thousand times harder than it should be for pretty much everyone. Nevertheless, I persisted, and finally, at long, long last, I have plans in motion. And they have enough momentum to STAY in motion. For a while, anyway.
I think, given that we’ve agreed on sessions every other Thursday, I will use some of the extra week to write a blog on the previous session. I used to love doing this way back when Livejournal was still a thing, and I really should get back into the swing of it, it’s good for the memory and creative muscles.
So, I have my lovely friends Janet, Dav, Shubhangi, Pól and Dermo lined up to come explore the Third Horizon with me. They’ve so far decided that the group will be “traders”, which is to say they will of course do a lot of hauling goods around the Third Horizon, but their space ship (currently named “The Blue Beetle” but they have other names ready to go should they end up in trouble) is designed for speed and stealth, or as the rulebook calls it, a blockade runner.
They’ve also mostly decided on their character concepts, and I’m sure by the time our first game is underway they’ll have decided on names and faces:
- Janet: The computer specialist (commonly called a Data Djinn)
- Dav: The expert pilot
- Shubhangi: TBA
- Pól: The scientist (specialising in medicine)
- Dermo: The ship’s engineer
The first proper session begins Thursday Feb 4. Normally I’d try to stream these games, but I decided not to for this. For one, I didn’t want to put the players under any extra stress or pressure to “perform” for an audience. There’s also the fact that there is VERY little art, music and sound that evokes the “Arabian Nights in Space” feel of Coriolis that isn’t also copyrighted, so I can give players some sweet beats without being sued by the developers of Sands of Time or Conan Exiles. I own both games and this RPG is personal not-for-profit use, so it’s all good.
(here’s a taster of what they’ll be hearing in the background when things get dangerous)
I’m looking forward to it, I have to say. I’ve spent the last few days importing art and maps from one of the published adventures (I won’t say which because they might be reading and spoil the surprises!). I almost never ran published adventures before the pandemic, but right now they’re a lifesaver. The art from a PDF is *invaluable* for setting the atmosphere in an online game where communication isn’t as easy. It’ll make a useful springboard for adventures and plot of my own.
And who knows, if the gang sticks together we might even have enough time to run them through the colossal, world-changing 3-volume “Mercy of the Icons” campaign Free League also published. The first 2 are out now and I like where it’s heading. I like it a lot.
Anyway, that’s what’s happening with that. The prospect of a regular game with a regular report has me in quite good spirits. And when I’m in good spirits, I inflict only the finest of horrible setbacks to my players. With any luck I’ll have strange tales from the Third Horizon the weekend after next, or thereabouts.